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Error Could Not Load Material Water_droplet

Working directory: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War Huffman Took 3 Milliseconds Controller #0 signed in locally DW_DNS_RESOLVING DW_DNS_RESOLVING DW_GETUSERNAMES(183 msecs) Unhandled exception caught Thanks 100chilly View Public DISABLE Unimodem Half-Duplex Audio device or this: FOR ALL OF YOU WHO HAVE DOWNLOADED d3dx9_37.dll AND PASTED IT INTO COD5 FOLDER: 1. If you choose to participate, the online survey will be presented to you when you leave the Technet Web site.Would you like to participate? Retrieving usernames....................... check over here

Log in or Sign up AfterDawn Discussion Forums Home Forums > Software, operating systems and more > Windows - Games > This site uses cookies. IT WORKS:2thumbs: red_baret15th Apr 2009, 03:59 PMHi, i'm new here and i've the following issue. RegisterorLogin to see them] (Click to enter portfolio) ShinDynamo - Original Poster (OP) - Fresh Corpse Posts: 8 Country: Respect: 2 Re: Error with UGX (Please Help) « Reply #8 on: hmmm! check over here

Using video memory size to cap used texture memory at 240 MB. Retrieving usernames........ Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Error: Could not load material "zombie_electric_shock_overlay". Logged Marked as best answer by treminaor. [24/12/2016, 13:11:03] Print Pages: « previous next » UGX-Mods » Call of Duty 5: World at War » Help Desk » Mapping » Error

Waited 40 msec for asset 'loadscreen_nazi_zombie_prototype' of type 'material'. Shader model 3.0 code path is available. December 24, 2016, 01:44:03 am Home Forum Careers Modding Help Modding Wiki Apps/Tools Scripting Reference Zombie Maps UGX Map Manager Community Maps UGX Official Maps Login Register UGX-Mods » Call of Error: Could not load material "zombie_transporter_overlay".

Call of Duty, World at War (http://www.callofduty.com/board/) Currently I can not view them. Profile 'xxizjchina' already exists Profile 'woohyuk' already exists Profile 'zipflbatsche' already exists Profile 'Shvip' already exists Profile 'roee2' already exists Unhandled exception caught can somebody help me please thanks :2thumbs: coolwalker11th You may need to go into the game one more time, back out, and delete more. http://steamcommunity.com/app/10090/discussions/0/846960628583573127/ All rights reserved.

Using sum: 0 Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile code_post_gfx Loading fastfile ui Loading fastfile localized_common Loading fastfile common Loading fastfile patch Initializing render targets... Com_TouchMemory: 0 msec. DOWNLOAD THIS DirectX UPDATE: http://callofduty5.tv/files/dxwebsetup.exe 4. delete the duplicate function in UGX modder help maybe?

Retrieving usernames.................. https://ugx-mods.com/forum/index.php?topic=1816.0 Creating Direct3D queries... Thanks everyone! DirectX reports 64 MB of video memory and 269 MB of available texture memory.

Friday, July 17, 2009 5:47 PM Reply | Quote 0 Sign in to vote What are you using for sound? (ie. http://strobelfilms.com/error-could/error-could-not-load-psapi-dll.html I found this fix for those of you having the unhandled exception error. Texture detail is set automatically. Using sum: 0Database: Assets Sync StartedDatabase: Assets Sync FinishedLoading fastfile code_post_gfxLoading fastfile uiLoading fastfile localized_commonLoading fastfile commonLoading fastfile patchInitializing render targets...Requested frame buffer to be 24-bit color with 8-bit alphaDirectX returned

Apache Apache Warrior14th Nov 2008, 06:03 PMCall of Duty World at War Black Screen problem/error Ok, for everyone getting the stupid endless black screen bug, the fix is incredibly simple. Retrieving usernames...... HazzyBrap16th Dec 2008, 06:50 PMI am running Windows Vista sp1....i have checked my updates and dont have any atm...............tried running as admin still no help :cry::sad: juneau16th Dec 2008, 09:08 PMI'm http://strobelfilms.com/error-could/error-could-not-load-tlink-exe.html Please login or register.Did you miss your activation email?

Forum Archives Index Call of Duty Modded Lobbies Loading custom maps on PC. QUICK LINKS Theme Color Light & Clear Dark & Serious Settings Disable Ghosts/Bats Disable Snow Disable Lights Disable Effects Quick Links Site Rules Site Ranks Site Staff FAQ's About Us Contact Loading fastfile 'ui' used 39.48 MB memory in DB alloc Setting initial state...

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Learn More. Hazzy Apache Warrior16th Dec 2008, 05:05 PMI have this same problem and really want to try the game after the great gameplay of cod4....i have tried this fix but still haveing pahshaman Member Joined: Sep 20, 2009 Messages: 2 Likes Received: 0 Trophy Points: 11 ----- Initializing Renderer ---- execing ragdoll.cfg from disk ----- Client Initialization ----- ----- Client Initialization Complete ----- like I was trying to say earlier though, if your running the UGX mod then you need that file.

Retrieving usernames............... They seem to be finding new ideas all the time. PunkBuster Client: Received Master Security Information . .. ... .... ..... ...... ....... ........ ......... .......... ........... ............ ............. .............. ............... ............... '6' is not a valid value for dvar 'dw_numaccounts' have a peek at these guys Friday, July 17, 2009 5:28 PM Reply | Quote 0 Sign in to vote Sometimes uninstalling/reinstall software fixes issues.

Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Retrieving usernames......... Retrieving usernames............... All im trying to do is play single player and even that is proving to be a headache.

Waited 8 msec for asset 'loadscreen_see2' of type 'material'. If you read the post i made above with the link you'll find you're not the only one. Retrieving usernames................... Waited 3 msec for asset 'loadscreen_see2' of type 'material'.

Starting the game in safe mode does not help. DW_DNS_RESOLVING DW_DNS_RESOLVING DW_GETUSERNAMES(11 msecs) Retrieving usernames Retrieving usernames. I'll take a look around for you on other forums. Com_TouchMemory: 0 msec.

Once upon starting the game and again about 45mins later during the middle of the round. Jump to: Select a forumOff-Topic Discussion ForumIntroduce YourselfAnime ForumForum GamesGeneral GamingGame ReviewsGame With MeJokes & Funny StuffMilestones and AchievementsMusic ForumSports ForumTelevision and FilmConspiracy ForumThe RantVehicle DiscussionWorld NewsBorderlands ForumBattlefield ForumDestiny ForumElder Scrolls View System Info 3. Retrieving usernames........

Shader model 3.0 code path is available.