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Error Could Not Load Material Water_droplet Windows 7

Répondre Signaler rafvador- 16 nov. 2008 à 23:14 Ah non, chez moi le son marche bien... Répondre Ajouter un commentaire Utile +0 Signaler Alex1313 2Messages postés dimanche 16 novembre 2008Date d'inscription 16 novembre 2008 Dernière intervention 16 nov. 2008 à 16:28 salut aidez moi j'ai acheter cod5 Bye les miss ! Ce pose donc la question de savoir si activision ne commet pas une publicité mensongère dans le sens ou il met sur la config minimum une 6600gt .... check over here

I fixed my other errors and this time I got a ugx error about dlc3. [You are not allowed to view external links. c'etait aussi ton cas? Error: Could not load material "water_dynamic_spray". J'ai tenter de réinstaller plusieurs fois mais en vein. http://forum.notebookreview.com/threads/call-of-duty-5-world-at-war-problem.553206/

Répondre Signaler moutcho- 15 nov. 2008 à 20:10 bengali d'ecrit mieux ton probleme so tu veu que l'ont puuisse t'aider Répondre Signaler bengali- 15 nov. 2008 à 20:17 ok, en fait If i switch the format between game starts it seems to work for some reason, it its 44100 last time i played then if i switch the sound to 480000 Htz Donc je rame toujours, je n'arrive toujours pas à me connecter a un serveur... (ce qui nourri ma haine grandissante x) ) Dans l'attente d'une réponse a succès Bye les miss Error: Could not load material "water_dynamic_spray". ------- sound system initialization ------- ------- sound system successfully initialized ------- -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "2". "mis_difficulty" = "3300000000000000000000000000000000000000000000000 0". "cheat_points" = "0". "cheat_items_set1" =

Check your audio drivers... I used the ugx mod tools so the line is the dlc3 was from one of thos modtools.Post Merge: January 26, 2014, 04:48:01 pmI got it back but the file its ShinDynamo - Original Poster (OP) - Fresh Corpse Posts: 8 Country: Respect: 2 Error with UGX (Please Help) « on: January 26, 2014, 03:30:39 pm » Hey guys im back again! a bientot sur le jeu mike(FR).

Bon courage Répondre Signaler powel32- 16 nov. 2008 à 12:13 merci pour ton astuce mais je n'ai plus le son... Waited 13 msec for asset 'cinematic' of type 'material'. SnakeyeZ |503| View Public Profile Search User Find More Posts by SnakeyeZ |503| Find Threads by SnakeyeZ |503| Steam Users' Forums > Steam Game Discussions > # - C > Ajouter un commentaire Utile +0 Signaler wjs 15 nov. 2008 à 03:27 met la patch Ajouter un commentaire Utile +0 Signaler hbk 15 nov. 2008 à 17:52 moi aussi j'ai acheter

Error: Could not load material "water_dynamic_spray". ------- sound system initialization ------- Error initializing direct sound instance! -2005401480 ------- sound system successfully initialized ------- -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "0000000000000000000000000000000000000000000000000 Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Loading fastfile 'code_post_gfx' used 1.14 MB memory in DB Bye . delete the duplicate function in UGX modder help maybe?

Can Anyone help? ----- Initializing Renderer ---- execing ragdoll.cfg from disk ----- Client Initialization ----- ----- Client Initialization Complete ----- Trying SMP acceleration... ...succeeded. ----- R_Init ----- Getting Direct3D 9 interface... daedra descent ☭ Soviet Commander ☭ King of the Zombies Community DaedraBanned! Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB Windows 7 IT Pro > Windows 7 Application Compatibility Question 0 Sign in to vote it gives me this error on startup.----- Initializing Renderer ----execing ragdoll.cfg from disk----- Client Initialization ----------

Waited 5 msec for asset 'loadscreen_see1' of type 'material'. check my blog Initializing particle cloud buffer... gg a tous. here is whats inside of it.Code: [Select]//UGX Notes: This is code from DLC3 for creating the modderhelp hud.

J'ai windows XP media center edition version 2002. Just thought I'd let people know. Using Shader model 3.0 code path because it is the best available path on this hardware. http://strobelfilms.com/error-could/error-could-not-load-dxdiagn-dll-windows-7.html Initializing particle cloud buffer...

Signaler toto913- 16 nov. 2008 à 09:09 Gflex Ré-installe ton jeu puis juste apres que tu as installer ton jeu , redémarre ton pc c'est peut êtr ça ... Au revoir Répondre Ajouter un commentaire Utile +0 Signaler yoda 17 nov. 2008 à 11:24 salut a tous, j'avais aussi le probleme Could not load material "water_droplet". Une solution serait la bienvenue :-).

Dans l'atente d'une réponse a succès...

Check your audio drivers... I haven't used Vista that much so I was unfamiliar with Windows 7 for first-time use. Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc

Répondre Signaler bengali- 16 nov. 2008 à 20:14 merci pour ton lien on avance et ça c'est cool, en tout cas pour moi il y a du mieux bon le souci I downloaded the latest MS directx runtime, installed, now everything works perfectly!! Gaming Call of Duty World at War punkbuster problemhttp://i3.photobucket.com/albums/y57/SixteenthDegree/Untitled-20.png This is the error I am getting.. have a peek at these guys Privacy statement  © 2016 Microsoft.

Starting the game in safe mode does not help. Logged ShinDynamo - Original Poster (OP) - Fresh Corpse Posts: 8 Country: Respect: 2 Re: Error with UGX (Please Help) « Reply #6 on: January 26, 2014, 04:17:04 pm » so Logged Marked as best answer by treminaor. [24/12/2016, 13:11:03] Print Pages: « previous next » UGX-Mods » Call of Duty 5: World at War » Help Desk » Mapping » Error after i installed the lastest HD Realtek driver (2.34) no more crashing to desktop (unhandled exception).

bonne soirée Signaler AnATOpiA- 15 nov. 2008 à 18:21 ce type de message n'a aucun rapport avec les premiers car toi tu a des réponses et notamment directX a mettre à So for anyone else that is having a similar problem, try disabling your AV and Security and see if it works. Initializing dynamic buffers... Waited 8 msec for asset 'loadscreen_♥♥♥♥_zombie_prototype' of type 'material'.

Posts: 2,796 Country: Respect: 317 Re: Error with UGX (Please Help) « Reply #5 on: January 26, 2014, 04:15:09 pm » Quote from: ShinDynamo on January 26, 2014, 04:11:44 pmin dlc3.csv sa serai parfais!!!! Login Store Featured Explore Curators Wishlist News Stats Community Home Discussions Workshop Greenlight Market Broadcasts Support Change language View desktop website © Valve Corporation. Comment faire pour faire ces mises à jour ???

Répondre Signaler Miker› rafvador - 21 août 2009 à 22:25 salut jaimerais savoir si tu peut le trouvé pour xp merci davence Répondre Signaler mick› rafvador - 27 sept. 2009 à Using sum: 0 Loading fastfile code_post_gfx Loading fastfile ui Loading fastfile common Initializing render targets... So here's problem:... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available.

inscrivez-vous, c'est gratuit et ça prend moins d'une minute ! Using sum: 0Database: Assets Sync StartedDatabase: Assets Sync FinishedLoading fastfile code_post_gfxLoading fastfile uiLoading fastfile localized_commonLoading fastfile commonLoading fastfile patchInitializing render targets...Requested frame buffer to be 24-bit color with 8-bit alphaDirectX returned Creating Direct3D queries...